Currently, no information on what studios or projects will be canceled is available. The restructuring also includes closing down some studios, canceling various projects, and laying off an unspecified number of staff at the company. In an open letter to the company’s staff on Tuesday, CEO Lars Wingefors said that Embracer will be looking to decrease spending everywhere, and will reduce third-party publishing, and “put greater focus on internal IP and increase external funding of large-budget games”. One of those was the recently released The Lord of the Rings: Gollum, which was critically panned upon its release.Įmbracer’s comments come in the wake of the company also announcing that it would be going through a pretty significant restructuring. Prior to this news, Embracer had already announced that it had about five games based on the iconic The Lord of the Rings franchise in the works. Working together we have those opportunities, and we’re super excited to see that working relatively quickly.” That’s a much better use of resources than some of the other projects that some of our teams have been working on. “And that’s obviously something we’re going to be doing. “We own Lord of the Rings, and we know we need to be exploiting Lord of the Rings in a very significant fashion and turning that into one of the biggest gaming franchises in the world,” Karch said (via Eurogamer).
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